Difference between revisions of "Tactics"

(Usage)
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A Tactics skill of 42.5 or more is necessary to use Primary [[Weapon Abilities]].  
 
A Tactics skill of 42.5 or more is necessary to use Primary [[Weapon Abilities]].  
 
A Tactics skill of 87.5 or more is necessary to use Secondary [[Weapon Abilities]].
 
A Tactics skill of 87.5 or more is necessary to use Secondary [[Weapon Abilities]].
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Tactics skill higher than the required minimum reduces the penalty to repeatedly using the same Weapon Ability within 3 seconds.
  
 
== Formula ==
 
== Formula ==

Revision as of 04:13, 5 April 2018

Tactics
Type Class Skill
Usage Passive
Primary Berserker
Commander
Hunter
Secondary Archer
Assassin
Barbarian
Cleric
Dragoon
Fighter
Monk
Sniper
Spellshot
Swashbuckler
Tertiary Acrobat
Inquisitor
Rogue
Soldier
Templar
Warlord

Tactics is the primary supporting skill for Combat.

Usage

Tactics is a passive skill that increases the damage of attacks.

A Tactics skill of 42.5 or more is necessary to use Primary Weapon Abilities. A Tactics skill of 87.5 or more is necessary to use Secondary Weapon Abilities.

Tactics skill higher than the required minimum reduces the penalty to repeatedly using the same Weapon Ability within 3 seconds.

Formula

The Damage Bonus % = Tactics / 1.6 (+ 6.25% if Tactics at 87.5 or higher)

Differences from Ultima Online

Tactics' effects are largely unchanged, mostly lowering the skill required for increased effect from 100 to 87.5.

See Also