Difference between revisions of "Wrestling"
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== See Also == | == See Also == | ||
*[[Skills]] | *[[Skills]] | ||
+ | *[[Combat]] | ||
*[[Swordsmanship]] | *[[Swordsmanship]] | ||
*[[Macefighting]] | *[[Macefighting]] |
Revision as of 06:22, 28 March 2018
Wrestling | |
---|---|
Type | Class Skill |
Usage | Passive |
Primary |
Fighter Monk |
Secondary |
Soldier Paladin Soldier |
Tertiary |
Elementalist Shapeshifter |
Wrestling is a passive defensive combat skill, comparable to Swordsmanship, Macefighting, and Fencing
Usage
Wrestling is a passive skill that determines the accuracy of attacks made against you from close range. Higher values of skill will not make you more likely to hit your opponent, simply to defend yourself from their attacks. Wrestling defense is applied as long as you aren't holding a Weapon.
Along with Tactics, A wrestling skill of 42.5 enables use Disarm. With an 87.5 Wrestling skill, you can use Paralyzing Blow.
Formula
Differences from Ultima Online
- In the original Ultima Online, combat skills like Wrestling determined hit rate and swing speed.
See Also
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