Difference between revisions of "Poisoning"

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| type              = Common Skill
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| type              = Class Skill
 
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| usage              = Active
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| primary            = [[Assassin]]
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| tertiary          = [[Strider]]<br>[[Witch]]
 
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== Usage ==
 
== Usage ==
To use the poisoning skill first requires a [[Poison|Poison_potion]]. Use the poisoning skill and select the poison and your target. This can include [[food]] or [[weapons]].
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Use the poisoning skill and select the [[Poison_potion|poison]] and your target. The target can include [[food]] or [[weapons]].
  
A weapon must be poisoned before it can deliver an '''Infectious Strike
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A weapon must be poisoned before it can deliver an [[Infectious Strike]]. The Poisoning skill replaces [[Tactics]] in the requirements to use this move.
'''. The Poisoning skill replaces [[Tactics]] in the requirements to use this move.
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== Formula ==
 
== Formula ==
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Poisoning skill to dose an object with poison:
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* Lesser Poison - 0-60
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* Poison - 30-70
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* Greater Poison - 60-100
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* Deadly Poison - 95-100
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If the dosing attempt fails, the poisoner has a 5% chance to harm themselves with the targeted poison.
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When delivering an Infectious Strike, there is a chance equal to poisoning skill to increase the rank of the applied poison by one (ie. from greater to deadly).
 
When delivering an Infectious Strike, there is a chance equal to poisoning skill to increase the rank of the applied poison by one (ie. from greater to deadly).
  

Latest revision as of 18:58, 17 November 2023

Enchanting
Type Class Skill
Usage Active
Primary Assassin
Secondary Rogue
Tertiary Strider
Witch

Poisoning is a supplemental skill to strengthen and enable Infectious Strike as well as dose foods with poison.

Usage

Use the poisoning skill and select the poison and your target. The target can include food or weapons.

A weapon must be poisoned before it can deliver an Infectious Strike. The Poisoning skill replaces Tactics in the requirements to use this move.

Formula

Poisoning skill to dose an object with poison:

  • Lesser Poison - 0-60
  • Poison - 30-70
  • Greater Poison - 60-100
  • Deadly Poison - 95-100

If the dosing attempt fails, the poisoner has a 5% chance to harm themselves with the targeted poison.

When delivering an Infectious Strike, there is a chance equal to poisoning skill to increase the rank of the applied poison by one (ie. from greater to deadly).

Differences from Ultima Online

In addition to poisoning weapons and food, higher levels of this skill improved the effectiveness of the Poison and Poison Field spells. Poisoning skill also granted a natural poison resistance of 20% of the player's poisoning skill.

Prior to that, a weapon that had been poisoned could be used by anyone and would have a chance to poison a target with each hit.

See Also