Difference between revisions of "Archer"
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Revision as of 21:28, 23 November 2017
Archer | |
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![]() Archers are deadly when equipped with a bow. | |
Alignment | Any |
Races |
Drow Elf Humans Goblins Gnomes |
Armor | Light |
Feats |
Hunter Stalks His Prey Orientation Animal Companion Called Shot Enchanted Quiver Marksmanship Bow Specialization Camouflage |
Primary |
Aim Camping Detecting Hidden Fishing Musicianship Resisting Spells Tactics |
Secondary |
Anatomy Dodge Tracking |
Tertiary |
Arms Lore Block Cartography Cooking Healing Lumberjacking Mining Swordsmanship |
As the name implies, the archer is the bowman of the lands. None can equal to a true, dedicated archer in skill. Able to hit the bull's eye with a good bow at the range of 300', the archer can hit a man at a much longer distance. A necessity of any army is a good core of skilled archers. Archers are often employed as scouts as well, for their skill in moving in the nature is only equaled by those who live their whole lives there. Archers are not strong in close quarters, but quite able to hold their own nevertheless. The archer is the choice for you who want to be able to wield a bow with terrifying efficiency, yet still move quietly and unseen. The perfect scout.
Contents
Gameplay
(Gameplay description including tips)
Roleplay
(Roleplay and food-for-thought information to assist new fighter characters)
Getting Started
(Tips on how to make a living, progress in skill, etc.)
See Also
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