Difference between revisions of "Archer"

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==See Also==
 
==See Also==
 
{{Class topics}}
 
{{Class topics}}
Prestige Classes:
 
 
* [http://teiravon3.com/wiki/index.php/Commander Commander]
 
 
* [http://teiravon3.com/wiki/index.php/Hunter Hunter]
 
 
* [http://teiravon3.com/wiki/index.php/Sentry Sentry]
 
 
* [http://teiravon3.com/wiki/index.php/Sniper Sniper]
 
 
* [http://teiravon3.com/wiki/index.php/Spellshot Spellshot]
 
 
[[Category:Classes]]
 

Revision as of 21:28, 23 November 2017

Archer
His fingers may look abnormally large, but they're actually just muscular.
Archers are deadly when equipped with a bow.
Alignment Any
Races Drow
Elf
Humans
Goblins
Gnomes
Armor Light
Feats Hunter Stalks His Prey
Orientation
Animal Companion
Called Shot
Enchanted Quiver
Marksmanship
Bow Specialization
Camouflage
Primary Aim
Camping
Detecting Hidden
Fishing
Musicianship
Resisting Spells
Tactics
Secondary Anatomy
Dodge
Tracking
Tertiary Arms Lore
Block
Cartography
Cooking
Healing
Lumberjacking
Mining
Swordsmanship


As the name implies, the archer is the bowman of the lands. None can equal to a true, dedicated archer in skill. Able to hit the bull's eye with a good bow at the range of 300', the archer can hit a man at a much longer distance. A necessity of any army is a good core of skilled archers. Archers are often employed as scouts as well, for their skill in moving in the nature is only equaled by those who live their whole lives there. Archers are not strong in close quarters, but quite able to hold their own nevertheless. The archer is the choice for you who want to be able to wield a bow with terrifying efficiency, yet still move quietly and unseen. The perfect scout.

Gameplay

(Gameplay description including tips)

Roleplay

(Roleplay and food-for-thought information to assist new fighter characters)

Getting Started

(Tips on how to make a living, progress in skill, etc.)

See Also