Difference between revisions of "Mage"

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|caption = ""
 
|caption = ""
 
|primary = [[Magery]]
 
|primary = [[Magery]]
|secondary =[[Meditation]]<br>[[Eval Int]]
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|secondary =[[Meditation]]<br>[[Evaluating Intelligence]]
|tertiary = [[Magic Resist]]
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|tertiary = [[Magic Resistance]]
|feats =[[Channel Mana]]<br>[[Combat Casting]]<br>[[Ward]]<br>[[CounterSpell]]<br>[[MageMantra]]<br>[[Arcane Obelisk]]
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|feats =[[Channel Mana]]<br>[[Combat Casting]]<br>[[Ward]]<br>[[CounterSpell]]<br>[[Mage's Mantra]]<br>[[Arcane Torrent]]
 
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{{Infobox stats
 
{{Infobox stats

Latest revision as of 01:33, 21 August 2018

Mage
[]
""
Feats Channel Mana
Combat Casting
Ward
CounterSpell
Mage's Mantra
Arcane Torrent
Primary Magery
Secondary Meditation
Evaluating Intelligence
Tertiary Magic Resistance


Stats
Str Dex Int HP Stam Mana
2 4 7 4 3 9

A scholar of the arcane arts, able to channel mana into devastating spells.

Gameplay

Mobility is very important for the Mage, since they cannot move while channeling mana. They fight from the back, away from the risk of harm or spell disruption. Mages tend to favor clothing, since any armor type hinders their Mana Regeneration from Meditation skill (but not other sources of mana regen). However, they can use spells for personal protection, such as Mana Shield. Mages perform better spellcasting from range, without a shield.

Roleplay

Getting Started

Majority of cities have libraries that have arcane tomes that you can memorize spells from. To cast spells you use command ]wizardgump. To learn a spell you have to click an arcane tome, then click yourself. This will open your wizard gump and you select the slot that you want to memorize the spell into. For every 5 levels in wizard, you get 2 more spell slots to memorize spells into. Arcane tomes can also be found on some spellcasting creatures.