Difference between revisions of "Martial Artist"
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| type = Spell | | type = Spell | ||
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| class = [[Monk]] | | class = [[Monk]] | ||
| level = 15 | | level = 15 | ||
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===Feat Type=== | ===Feat Type=== | ||
− | Spell | + | [[Spells|Spell]] |
=== Usage === | === Usage === | ||
− | + | [[Magery]] | |
=== Description === | === Description === | ||
− | + | Grants the Arcane Spell: Martial Arts | |
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− | + | {{:Martial Arts}} | |
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[[Category:Feats]] | [[Category:Feats]] |
Latest revision as of 09:18, 18 November 2023
Martial Artist | |
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Type | Spell |
Usage | Cast |
Class | Monk |
Level | 15 |
Contents
Feat Type
Usage
Description
Grants the Arcane Spell: Martial Arts
Martial Arts | |
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![]() | |
Type | Arcane |
Circle | 3 |
Rarity | Class |
Magic Type
Arcane Magic
Effect
Places the caster into a Martial Arts stance, granting a passive benefit and a bonus effect on a successful strike made unarmed or used with the stance's "signature weapons". Martial Arts can be channeled from 1 to 5 ranks of intensity, with the spell taking effect once the stance is chosen:
- Earth - passive damage mitigation from all sources; hammers and maces reduce target's swing speed on hit.
- Fire - passive bonus damage on attacks; spears and forks have a chance to make an extra attack.
- Water - passive increase to mana & HP recovery speed; staves have a chance to stun for .5 sec on hit.
- Wind - passive evasion chance; swords and knives have a chance to bypass the target's armor.