Summer's Rest

Summer's Rest
Summersrest.png
Alignment Loyal
Races Celestial Elves
Imperial Humans
Fae
Hometown Perk A free nod every cycle.


The sleepy village of Summer's Rest was created as a quiet retreat from the stressful politics of the capital. Although ostensibly a fishing village, Summer's Rest was built as a shield from the empire's conflicts; both within and without. Summer's Rest was built straddling the Longvine River, nestled gently into the Carpfin Forest. Though mostly populated by veterans of the imperial army, the local Fae have grown friendly with the inhabitants.

Summer's Rest is largely self sufficient, seeing little trade by road or river. In its early days, the township Summer's Rest saw little conflict; far removed from the excitement of the capital, or the arguments of the elves. Over the years, the wilds around the town have grown unruly. Bandits and beasts prowl in the depths of Carpfin, and the great road is no longer the traveler's sanctuary it once was. Though one would expect the growing danger surrounding the village to lower morale, the combination of a new generation trained by ex-soldiers and a environment rich in achievable challenges has exposed the taste for adventure held in the hearts of all who call Summer's Rest home. The elves original name for the settlement; 'Heroes Cauldron' seemed strange at first, but has come back into modern usage.