Nod

In addition to the ordinary means of gaining experience such as killing monsters or crafting items. Players can contribute experience to each other in a system called "Nodding".

Giving a nod to a player is an act of recognition for their actions, rewarding good roleplaying, doing you favors (You can give out quests with nods as the reward.) The individual value of a nod is based upon how many nods the player already has, scaling geometrically. The more nods you have, the more each nod is worth. You may give out an unlimited number of nods, however any given account may only nod a character single time for the given nod period.

Nods pay out their exp value at the end of a 3 day period, all the nods you've accumulated during that time are cashed in and their exp value paid, before resetting the nod total back to 0 and allowing anyone who previously granted a nod to you to now nod again.