Difference between revisions of "Martial Arts"

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* '''Wind''' - passive evasion chance; swords and knives have a chance to bypass the target's armor.
 
* '''Wind''' - passive evasion chance; swords and knives have a chance to bypass the target's armor.
  
[[Category:Spells]]
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<noinclude>[[Category:Spells]]</noinclude>

Latest revision as of 09:37, 18 November 2023

Martial Arts
Martial Arts icon.gif
Type Arcane
Circle 3
Rarity Class

Magic Type

Arcane Magic

Effect

Places the caster into a Martial Arts stance, granting a passive benefit and a bonus effect on a successful strike made unarmed or used with the stance's "signature weapons". Martial Arts can be channeled from 1 to 5 ranks of intensity, with the spell taking effect once the stance is chosen:

  • Earth - passive damage mitigation from all sources; hammers and maces reduce target's swing speed on hit.
  • Fire - passive bonus damage on attacks; spears and forks have a chance to make an extra attack.
  • Water - passive increase to mana & HP recovery speed; staves have a chance to stun for .5 sec on hit.
  • Wind - passive evasion chance; swords and knives have a chance to bypass the target's armor.