Difference between revisions of "Martial Arts"
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* '''Wind''' - passive evasion chance; swords and knives have a chance to bypass the target's armor. | * '''Wind''' - passive evasion chance; swords and knives have a chance to bypass the target's armor. | ||
− | [[Category:Spells]] | + | <noinclude>[[Category:Spells]]</noinclude> |
Latest revision as of 09:37, 18 November 2023
Martial Arts | |
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Type | Arcane |
Circle | 3 |
Rarity | Class |
Magic Type
Arcane Magic
Effect
Places the caster into a Martial Arts stance, granting a passive benefit and a bonus effect on a successful strike made unarmed or used with the stance's "signature weapons". Martial Arts can be channeled from 1 to 5 ranks of intensity, with the spell taking effect once the stance is chosen:
- Earth - passive damage mitigation from all sources; hammers and maces reduce target's swing speed on hit.
- Fire - passive bonus damage on attacks; spears and forks have a chance to make an extra attack.
- Water - passive increase to mana & HP recovery speed; staves have a chance to stun for .5 sec on hit.
- Wind - passive evasion chance; swords and knives have a chance to bypass the target's armor.