Difference between revisions of "Called Shot"

(Feat Type)
(Description)
Line 10: Line 10:
 
Applies an additional effect on hit based on the location.
 
Applies an additional effect on hit based on the location.
  
* Head   : 2x Damage                   +1  sec
+
{| class="wikitable"
* Chest   : Applies Mortal Strike       +0  sec
+
!colspan="6"|Called Shot
* Legs   : Applies Paralyzing strike   +0  sec
+
|-
* Neck   : Applies Bleeding Strike     +1  sec
+
|
* Arms    : Delays swing by 2 sec       +.5 sec
+
|Effect
* Hands  : Disarming Strike           +.5 sec
+
|Time Added
 +
|-
 +
|Head
 +
|2x Damage
 +
|1  sec
 +
|-
 +
|Chest
 +
|Applies Mortal Strike
 +
|0  sec
 +
|-
 +
|Legs  
 +
|Applies Paralyzing strike
 +
|0  sec
 +
|-
 +
|Neck  
 +
|Applies Bleeding Strike
 +
|1  sec
 +
|-
 +
|Arms     
 +
|Delays swing by 2 sec
 +
|.5 sec
 +
|-
 +
|Hands   
 +
|Disarming Strike
 +
|.5 sec
 +
|}

Revision as of 05:15, 24 November 2017

Feat Type

Active

Usage

]Calledshot

Description

Allows the archer to specifically target the body position they wish to attack at reduced swing time based on the size of the position.

Applies an additional effect on hit based on the location.

Called Shot
Effect Time Added
Head 2x Damage 1 sec
Chest Applies Mortal Strike 0 sec
Legs Applies Paralyzing strike 0 sec
Neck Applies Bleeding Strike 1 sec
Arms Delays swing by 2 sec .5 sec
Hands Disarming Strike .5 sec