Camping

The most common method of recovering - the Camping skill. The skill allows you to start 'campfires'. A campfire is a welcome sight that brings comfort to all who sit close to its warmth. Every adventurer has fond memories of campfires, it is by the campfire they share stories, fill their bellies with a warm meal and sweet mead, or simply lay to rest and treat their injuries.

Usage
Campfires are started by using 'kindling', which can be obtained by using a dagger or a sword on a tree.

Relaxation around a campfire is represented by a great bonus to all regeneration rates (HP, Mana and Stamina) when you're close to a campfire and the camp is 'Secure'. The skill itself measures your chances to start a campfire successfully (meaning, you can fail), as well as how long it takes to secure the camp. If you are presently in combat or under attack, that means your camp cannot be secured and thus you don't get the bonus. You really must retreat to use Camping, because you have to be away from all and any danger in order for it to work.

Differences from Ultima Online
Camping did nothing to improve recovery rates and was designed to be used in tandem with a bedroll to insure a safe logout.