Anatomy

Anatomy is a secondary skill supporting Healing, and damage in Combat. It can also be used actively to provide some information about a creature's Strength and Dexterity.

Usage
Anatomy can be used in three ways:


 * 1) Passively increases the combat damage you deal by a percentage of base damage.
 * 2) Passively adds amount healed to yourself, NPC's, or other players.
 * 3) Actively check the Dexterity and Strength of another player, animal, or monster.

To Actively use the skill click your skill icon and select your target you will receive messages giving you information on your target.

Formula
The Damage Bonus % = anatomy / 2 (+ 5% if anatomy at 87.5 or higher)

minimum amount healed increases by (anatomy / 8), maximum amount healed increases by (anatomy / 6)

Differences from Ultima Online
Anatomy's effects are largely unchanged, mostly lowering the skill required for increased effect from 100 to 87.5.